Dural Move List and Discussion

Discussion in 'Dojo' started by akai, Oct 31, 2025 at 10:44 AM.

  1. akai

    akai Moderator Staff Member Content Manager Pai Bronze Supporter

    Steam:
    SteamID
    PSN:
    Akai_JC
    The official VF website have Dural's Frame Data available, but there are quite a bit of mistakes in there. https://virtua-fighter.com/revo/en/character/skill/skill20.html

    Please use this thread to share your findings and discussion on Dural, which is a playable DLC character in World Stage.

    Below are things errors or notes missing from the official frame data list.

    [P][+][K][+][G] - to switch between Rapid Mode and Massive Mode. High strike instead of mid; On Block it is +2, On Normal Hit it is +4.

    Rapid Mode
    • [P] and [6_][P] input executes the same move now, no difference. This is a REVO/VF5US 2.0 universal change.
    • [P][P][P][2][K] recovers back turned crouching
    • [6][P][K] is special mid not mid
    • [P][P][6][P][K] is special mid not mid
    • [3][P][K] does not exist for World Stage playable version of Dural
    • [3][K][+][G] recovers back turned (not listed in command list)
    • [6][6][P][+][K] recovers back-turned
    Rocket Discharge Frame Data
    • [4][P][K](blocked)[6] is +1
    • [4][K](blocked)[6] is +2
    • [1][P][K](blocked)[6] is -3
    • [K][+][G](blocked)[6] is -4
    Massive Mode
    • [P] and [6_][P] input executes the same move now, no difference. This is a REVO/VF5US 2.0 universal change.
    • [1][P][P] is special mid not mid
    • [4][P] on block is -6 not -4
    • [6][K][+][G] 22 frames to execute and not 12 frames
    • Back Turned [2][P] wrong name in move list, should be Hairakuheki
     
    Last edited: Nov 1, 2025 at 10:45 PM
    Shinobi and 40i4 like this.
  2. MarlyJay

    MarlyJay Moderator - 9K'ing for justice. Staff Member Gold Supporter

    PSN:
    MarlyJay
    [P][+][K][+][G] is listed as a mid, but it is actually a high in this version. It's an important move so quite the change.
     
    akai and 40i4 like this.
  3. akai

    akai Moderator Staff Member Content Manager Pai Bronze Supporter

    Steam:
    SteamID
    PSN:
    Akai_JC
    Yeah, a mid move changed to high definitely makes it less useful.
     
  4. akai

    akai Moderator Staff Member Content Manager Pai Bronze Supporter

    Steam:
    SteamID
    PSN:
    Akai_JC
    Rocket Discharge Frame Data
    [4][P][K](blocked)[6] is +1
    [4][K](blocked)[6] is +2
    [1][P][K](blocked)[6] is -3
    [K][+][G](blocked)[6] is -4

    Rapid Mode
    [6][6][P][+][K] recovers back-turned

    Massive Mode
    [4][P] on block is -6 not -4
    [6][K][+][G] 22 frames to execute and not 12 frames

    Added to first post.
     
  5. akai

    akai Moderator Staff Member Content Manager Pai Bronze Supporter

    Steam:
    SteamID
    PSN:
    Akai_JC
  6. Combolammas

    Combolammas Sheep Content Manager Goh Content Mgr El Blaze

    Dural seems to have the same weird quirk that as far as I know only affected Jeffry before now. If she gets hit with a regular up-in-the-air type of launcher, she floats higher on NH than RCH.
     
  7. YOMI

    YOMI not a legendary game designer

    Steam:
    SteamID
    I might as well compile my findings how Dural changed from FS to REVO WS here. This list is not exhaustive and I'll probably update it if I discover more stuff.

    RM: Rapid Mode
    MM: Massive Mode

    • RM/MM [P][+][K][+][G] changed from +3 to +2 on block. Damage changed from 25 to 21. Hit effect changed from KND to +4 on NH. Hit level changed from Mid to High.
    • RM [P][P][P][K] damage changed from 38 to 32.
    • RM [6][K][P] changed from -10 to -13 on block. CH Hit effect changed from +8 OC to KND allowing followups.
    • RM [6][K][K][P][P] changed from +5 to -3 on block.
    • RM [6][K][K][K] changed from -13 to -15 on block.
    • RM [3][K] pushback removed on CH thus preventing [3][K][P] from whiffing at long ranges.
    • RM [3][K][P] changed from -6 on block to -10 on block. Pushback also removed on block.
    • RM [3][K][K] no longer jails on block.
    • RM [3][P][K] removed.
    • RM [4][P][K] no longer jails on block.
    • RM [1][P][K] damage changed from 17 to 20. Hit effect changed from +6 ST to KND on hit.
    • RM [7][K] damage changed from 38 to 30.
    • RM [7][K][K] damage changed from 38 to 32. Doesn't flip opponent anymore on every mid air hit, now only if they're really high up in the air. Mid air flip animation also changed from normal 'flop' to reverse flop, eg. opponent lands on their face.
    • RM [3][K][+][G] hit effect changed from standard float launch to backwards stumble.
    • RM [6][6][K] damage changed from 25 to 28.
    • RM RD [K][+][G] changed from unblockable EX High to normal EX High. Now +4 on block.
    • RM [6][6][P][+][K][+][G] number of hits changed from 3 to 1. Also changed from -61 to -71 on block.
    • RM [6][4][P][+][G] removed.
    • RM MT ([7][P][+][K][+][G] wall jump) [P][+][K][+][G] changed from -28 on block to guard stagger on block.
    • MM [6][P][P] not a low bound anymore.
    • MM [3][P][P] changed from -13 to -15 on block.
    • MM [6][P][+][K] has more pushback on block.
    • MM [6][K][+][G]_ changed from +3 to +6 on block.
    • MM [2][K][+][G] changed from -15 on block to -13 on block.
    • MM [1][K][+][G] changed from +4 on CH to foot crumple on CH allowing followups. Also changed from -14 to -18 on block.
    • MM [2][4][8][6][P][+][G] damage changed from 100 to 85.
    She also makes "breathing" sounds when landing big moves. Wow.
     
    Last edited: Nov 2, 2025 at 9:34 PM
    Combolammas and MarlyJay like this.
  8. akai

    akai Moderator Staff Member Content Manager Pai Bronze Supporter

    Steam:
    SteamID
    PSN:
    Akai_JC
    Just a quick browse of the FS to World Stage Dural changes, the move list on the official site is not simply a copy and paste move list!
     
  9. Adam Gibson

    Adam Gibson Well-Known Member

    Been playing around with dural a little bit, you can get some huge damage off her wall throw in massive mode

    On Jacky I got:
    Wall throw --> 1P+K ---> KK ---> 3K+G, P, 446P+K
    135 damage(!)
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice