Why is it that after if I follow with + I always get his + throw and instead of doing 50 damage like normal it does 65? The throw is also escaped with + yet the animation is his + throw and there's extra damage /versus/images/graemlins/confused.gif. I've checked my commands throughly and I am pressing +, and the fact it can be escaped with confirms this.
Didn't you notice that Lau has a + throw as well? The puts you in a crouching position, so doing + will give you that throw. You need to be standing to do the plain +, and if you want to do this from crouch, then buffer in a dash ( or ) before you enter +.
Dam I missed that one, only just started aving a look at Lau. I assumed that with the tools at his disposal he wouldn't also have an easy 65 damage throw.
+ plus stomp is 63 while + or + is 65 but the opp is left far away. Anyway I was just trying to see how dirty and cheap Lau could be especially since I heard round here somewhere that an embryo beat some top players in Japan with him.
Can't you recover for less damage from the FC throw? I don't really play Lau much so it's highly possible I'm thinking of the wrong throw.
No you are correct. + can be TR'ed for less damage. It's why most people consider the + to be his highest dmg throw. /versus/images/graemlins/laugh.gif
How do you use his series in juggles? Normally you would buffer it into a CD but Lau has a move assinged to and I can't seem to get it to work when buffered into juggles with . Sometimes I do the buffered version out of in a combo but I don't know how Im doing it. The tutorial doesn't really explain too well.
[ QUOTE ] Shoju said: How do you use his series in juggles? Normally you would buffer it into a CD but Lau has a move assinged to and I can't seem to get it to work when buffered into juggles with . Sometimes I do the buffered version out of in a combo but I don't know how Im doing it. The tutorial doesn't really explain too well. [/ QUOTE ] You have to either do , , or . BTW Lau doesn't have a , it it .
Ok thanks. It seems as if you have to commit to that type of combo quite early meaning if your combo starter move gets blocked you could be in trouble unless your reacting really quick. for instance is a throw guaranteed move so in this case I assume you don't have time to wait and see if you hit.
well, looking at it from a different perspective.. if you ever played 2D fighters, you can do Lau's modified by doing . So if you think of it that way, you wouldn't need to 'commit' in advance to utilize the move in juggle combos. You can do it almost instantly.