I've since played some games from Australia to USA against VFnumbers and Paul. Honestly, 6f of delay for this sort of connection (around 220ms of...
So looking around the VF5 REVO folders on PC and I found all of the sound files for the games music and character voice lines/attack sound...
Testing it and it certainly larger then 7f, I swear I was getting it around 10-11f It's a pain to test, but from multiple situations it seemed I...
Yep, that works as well.
Wolfs [6][K][+][G] 26f startup Frames 1-5 NO crush Frames 5-19 High crush Frames 17-active low crush (probably even longer then this)...
Updating this for R.E.V.O. I believe the evasion window has been expanded by 7f, meaning there's now evasion from frame 1 to frame 11. As per...
So minor thing with these weird hook moves of Vanessa: [ATTACH] Technically the frames and side you track to is entirely dependent on which...
Sad we've not getting more adjustments to the way the delay is forced to be the lower of the values people have picked. I feel like it should be...
The Fuudo self ring-out was a classic moment.
I've got the initial testing now done for -9 and -5 moves. Only some strange BT stances from Lei-Fei haven't been tested. Don't think any of them...
Was there a full list of tournaments yet or still in progress?
As we were talking on twitch the other night, Wolf's Toe Kick Stunner ([4][K][+][G], then [P][+][G] during hit) actually makes for universal...
Forcing to the lower delay is kinda odd, I'm not sure why they need to do that at all as the input delay is specific to the client and shouldn't...
You might be right, retesting it and the 1fk seems way more reliable now. Probably might need a note on the combo mention some characters might...
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