Forcing to the lower delay is kinda odd, I'm not sure why they need to do that at all as the input delay is specific to the client and shouldn't...
You might be right, retesting it and the 1fk seems way more reliable now. Probably might need a note on the combo mention some characters might...
More testing of random combos on the list: [1][K][+][G] ► [1][P][+][K] ► [P] ► [6][P][P] Can't seem to get this to land on on Goh, last hit...
Is there a way to specific steamID vs custom name url? I have https://steamcommunity.com/id/NecromancyBlack/ as my own account, and I've used...
I had forgotten about the wall move, so rare to see it lol Makes me wonder now, what kind of combo can you get that that? A full one like...
[6][3][2][1][4][P][+][K] on hit you input [P]+[G] for the followup. It's just a timing thing, gotta input the [P]+[G] when the move hits, not...
So testing Deadly Move [P][+][G] ►[9][P][+][K] ► [4][6][P][+][K] ► [4][K][+][G][K] and seems that just like in the previous version this doesn't...
Ok, just to make sure I understand that, [4][6][P][+][K] changes Wolf's stance meaning that after the hit lands he would now be in closed stance,...
FYI, those new [4][6][P][+][K] combos with the [6][P][+][K] are incorrectly listed as being for closed stance when they should be open stance.
The base input delay certainly seems less, meaning there's at least a 2f quicker response to inputs. That's pretty big, especially if you got a...
Matchmaking is a lot better now post patch. Not sure how they set up the regions, but East and West coast Australia can still match up, which is...
Looking at some other characters, yeah it does appear to be for Recovery Counter.
Placeholder TODO: Test all the -9 moves are actually punishable add small overview to each character to explain how viable/general strategy for...
Moves that give wolf nitaku with his 9f throws. These are the moves in character movelists that are -5 on block or hit, and thus allow you to now...
I'm working on lists and potential guide around what wolf can do with his two 9 frame throws. As you know, one of the 2.0 changes was...
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