https://x.com/VF_SEGA/status/1872530358543237322 ■Goh ・Muchi'uchigeri (4K+G) Shortened the total recovery frames, reducing the chances of being...
1) Is 2/8P+K useless move while we have 2/8K+G? 2) Why they removed block breaker head strike 236P+K??
Thank you very much!
is this a joke? why? any rumors when rollback will be on consoles?
why no word about Rollback netcode in patch 2.0 log for consoles? does it mean we dont have it now?
@Myke What about creating a Wish list from VFDC and send it to SEGA from our community? Now intill the release we still have a chance to appeal...
"This is a Virtua Fighter title that is developed to be a modern competitor to Street Fighter and Tekken with esports concepts and mechanics that...
1) You dont know this. May be (i am sure) he played SF or other 2d fighting games before VF1. 2) Developing the game does not need to be a good...
1) In your list almost all devs are not fighting games devs. So, i dont see how they could evolve the fighting game series like VF. 2) This team...
this is the only one thing which i dont like in this list, b/c it means that RGG team is a developer for new VF reboot, if the insider is right.
With this recent leak, the people who worked on Ultimate Shodown (i.e. RGG team) are NOT working on a new VF. "Devs who made previous VF games are...
"This is a reboot that is not in development by RGG Studio. It is being developed by staff from latest Virtua Fighter games. There are single...
B/c VF5US is the ONLY ONE not AM2 team VF game. ANOTHER team took the game from original devs and just develope a new COSMETICS (graphics, sparks,...
Besides frame data or gauge VF4 has slow mo frame-by frame fwd/bwd playback. Those are necessary tools for cybersport game, anyway. Tekken, DoA,...
Main for me - SEGA removed Replay save + frame data display during Replay for analyze. This one was in ALL prev VFs before. Even MK has this...
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