Do you prefer K+G or 8K when back turned? I think 8K has better combo potential but otherwise they seem very similar.
The second case was what I meant, doing 236 after 214. I guess I just need more godlike speed!
That's cool to know then. What I meant was if you buffer 214 every time, do you have the time to input 236 in the event you react to / expect a...
I like this OS, but it sounds like you wouldn't be able to react with things like 236P, 214K (well Ok, you could 214K), 236P+K, 6P+K+G, etc. if...
I'm not sure if it's all in my head, but I feel like you can confirm that the opponent didn't tech and still land a scrape attack before they are...
How do you guys feel about this? I don't see it in a lot of high-level play, but personally I'm finding it does more damage than 9P, is safer,...
I am here to vouch that the Okizeme crush game is the single biggest thing that has helped my pressure. I have found monkey twist kick (9P+K+G K...
3K+G goes under a ton of mid attacks by about 10 frames into the execution., meaning foes who use a lot of jump attacks will whiff on you if you...
not sure how I feel about 3K being half circular. Side kicks are already pretty strong and you have that side counter crumple that is devious
Are triple kicks unblockable from here because of back turned?
Ah, I was just testing with guard.
Think I stumbled across a universal (EDIT: Doesn't work on Akira, both stances :'() [6][P]+[G] combo. Tested on Eileen, Blaze, Jacky, Lion, Lau,...
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