Matchmaking is a lot better now post patch. Not sure how they set up the regions, but East and West coast Australia can still match up, which is...
Looking at some other characters, yeah it does appear to be for Recovery Counter.
Placeholder TODO: Test all the -9 moves are actually punishable add small overview to each character to explain how viable/general strategy for...
Moves that give wolf nitaku with his 9f throws. These are the moves in character movelists that are -5 on block or hit, and thus allow you to now...
I'm working on lists and potential guide around what wolf can do with his two 9 frame throws. As you know, one of the 2.0 changes was...
Not really, no. Like I said, anytime [6][P][+][K] lands so does [9][P][+][K]. There might be some situations where [6][P][+][K] gives some more...
Finally started looking at some theory on using his 9f throws are punish mixup and 5f nitaku. Instantly in the wolf mirror [3][K] and [4][6][P]...
I'm using 3 or 4f of delay. 6f is too much IMO, 3 or 4 isn't too much delay and handles a wide range of connections that are all playable.
Cheers Combolammas, it's tight but it does indeed work. So need that note added to the combo instead. Also yeah, I realized shortly after I...
Couple things I've found so far that need updating: [4][P] Elbow Butt: [P] ► [6][2][4][P][P] should be 56 damage Deadly Move [P][+][G]...
God bless you Akai. I found out about the 1f delay and that you could get around it but couldn't find any solid information on how it worked...
Personally I love the new logo. Reminds me of the sort of style they went for back in SF4 with the ink brushes and I loved that.
Was watching JuiceBox's stream today and he had found that regular throws were crushing catch throws, which I found odd. Further testing, and it...
Good info, though it honestly still makes me mad how that move currently works.
I tested [6][P][+][K] in PS3 Final showdown and when used mid combo it would just push the opponent away, now it does a sort or spin in the air....
I like the changes overall, but I'm also sad that we don't really seem to have any new practical combo routes yet. They changed [6][P][+][K] on...
Almost certainly this is going to be a test for things for a VF6. Testing some new moves and changes for a direction with VF6, testing the...
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