I had said: The reversal level for the Kosoutai (face down head towards) is SW, not LK. It also causes a foot crumble. The Katsumensoutai (face...
Also: 16. It should be noted that the F+K Running Flying Kick is unblockable.
1. The PPPf+K Triple Punch, Heelkick needs a Stumble note. 2. The hit level for the df+PPK “Low Blue Fist, Punch, Kick†should be M*....
All of the "delay" rising attacks can be done preceded by a sideroll. Is it worth noting this? Or is this just common knowledge?
Another comment: 38. The f,d+K Low Drop Kick does no damage to a high guarding opponent, and this should be noted. The only reason it's an L*...
Added Akira's Rising Attacks to the version C command list. The reversal levels need to be verified. I'll be adding other characters rising...
1. The running shoulder attack is a special type of mid. It can be blocked crouching and gives the old tumble over animation for Wolf when he gets...
Re: Introduction 4 n00bs Also, so there is no further confusion, my referencing Lion's F+P and (near) P were just an allusion to the fact that...
Re: Introduction 4 n00bs So, are you saying that p(g) recovers faster than all of Lion's other p's? This would be an interesting discovery. No...
Re: Introduction 4 n00bs No offense intended to Jeff, but he's not a Lion expert. Okay, but I was just responding to Myke's comment that no...
Re: Introduction 4 n00bs I agree there is no difference framewise between a P and a P+K+G and said as much earlier. But I did think there was a...
Re: Introduction 4 n00bs Do you, or anyone else, have proof or test results which conclude that the P+K+G is faster than a P or B+P or F+P?...
Re: Introduction 4 n00bs Also don't forget Lion's P+K+G, it's his quick jab (methinks it's one frame faster than a straight P), It's not. Its'...
Re: Introduction 4 n00bs are all the moves shown in vfdc's movelists? No, but the specific character Command Lists (not the the VFDC "General...
I had posted: 11. The DDT (side) P+G throw should be divided into two different entries, one for (left side) P+G and one for (right side) P+G....
Re: Introduction 4 n00bs *The only moves I can think of which are not outlined in the in-game training are Aoi's lying face up reversal and the...
A. With regards to comment 5 of my last post; first of all, it should read: 5. I believe there should be MC frame advantage data for the df,df+PP...
1. I've been experimenting with high level attacks to see if I can figure out when they are H*. Based on this testing, I think the b,f+P Kenka...
The command training move lists are not complete. There are a few moves missing. They also have some incomplete/inaccurate/misleading information...
1. The hit level for Lau’s P/PP/PPP (hit) K+G Punch Crescent Combo should be H*. 2. The f+P Elbow and the df+K Side Kick cause a Crouch...
Separate names with a comma.