We decided to stick with PS3, same as at Final Round. Blackstar, would you also be willing to bring that MG102c and an extra headset? The mixer...
I will be running a side-tourney at TFC. The organizers said they have space for anyone who wants to run a game. Where that space will be I...
Damn, cobra, if I had known... Tonight is Raleigh's weekly meet. Even if you left right now, you probably wouldn't make it. Shame.
I do use K(G) to bait failed evades. You mentioned wasting an exact number of frames (2-5). I assumed this was to tie in with your "hard counter...
K(G) is too slow. I'd like to know the exact frames myself, but at nitaku disadvantage K(G) will be mC'd by fast attacks, so it's at least 6...
I believe that the guard input would clear the buffer and prevent anything from coming out. If it didn't, then the throw attempt should be what...
I suppose a deliberate 66G could work. Dash can only be guard-cancelled starting on the 4th frame. Dash-Guard-Attack would ensure 4f delay. Of...
At least 66 and 33. That's why "2_3" moves come out one frame later when input as "33". I don't know exactly for 44 and 11, but I'd expect the same.
Also, you can cancel a dash immediately with an attack. A perfect dash-to-attack cancel adds 1 frame to the execution of the attack. Good to know...
IIRC: Failed DM = 23 frames before guard. Failed DM can be dash-cancelled starting on the 10th frame. Dash can be guard-cancelled starting on...
SDS, I already mentioned that the high parts of strings should be 2P'd *until* the opponent baits them (at which point a new mind-game emerges.)...
Oh, I know you'll 9K without fear. I'VE SEEN 'IM! ^,^ As far as Eileen CH P+K, Kage's 1P+K is used exactly the same. I've found it's only...
I classify 2Ps into Blind/Hopeful and Calculated/Planned. Blind 2Ps are the ones players throw out after they've had a move guarded and don't...
Those are only unguardable. They can still be reversed and sabaki'd. In the case of 2P, any move that's airborne within those 3 frames would...
http://sonichurricane.com/articles/sfterms.html#slangvallecc
I almost agreed with you until the last part, Tricky. Unless the minutiae is immensely rewarding, it is ultimately meaningless. Top-level players...
To stop ECDers, either start another string, tricky-jail 'em (^,~) and make 'em guess proper OR enjoy your get-out-of-pressure free card and back...
Absolutely evade and punish strings when/if possible and reasonable. But unless the opponent would be -5/6 if they stopped their attack and went...
Evading after Jacky 4P? Every single option is beaten by ducking, even if you can't get a full punish after some of the enders while Jacky has...
For strings that jail such as the Shun one you mentioned (which are very few in FS), I would consider the final mid like a mid-mid string. It's...
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