I never said anything about Taka throwing the balance off the game, quite the contrary in fact - correct implementation of properties means...
To me, the little details really make a difference, and VF3 is filled to the brim with them. Whenever I see Kage's hair and the way it's directly...
Taking a cue from another member's post in antother (long) thread: It's been an oft-stressed point of mine, whenever the dreaded conversation of...
Just a quick note of thanks for the recommendations on Happ's competition line of buttons - I finally received some, and they're really similar to...
The system 246 board is, as far as I know, similar in architecture to the PS2 - Sony is the technology provider; quite possibly it will sport more...
Taking up Llanfair's recommendation of Happ's "competition" line of buttons (thanks a lot for the tip, I love that they have a convex design), I'd...
Hello; I just stumbled on an interesting source of info for all things related to past, present & future Sega arcade hardware: <a href>...
ice, I can't kara-throw consistently with Urien. Despite the table on SRK.com, where he is listed as having a kara-throw range of 26 with his 2...
There is a sort of DC matching service in Japan implemented by Capcom; the fighting games I know of that are available through it are the Vampire...
The possibility of online play is really exciting, but I really don't see how it could happen, realistically, with any of today's technologies....
Again, I quote from Famitsu's interview: "We're also planning to add a new feature that enables players to land correctly after getting thrown -...
I agree - that, and: "Also, to let those who want to try the game for the first time have fun, we intend to include a system that automatically...
The full quote for that throw-related sentence is, according to Famitsu US's page - "Additionally, we will change how the throws are presented,...
Re: Naomi2 I'm aware that homesticks are nowhere near the quality of arcade production sticks, that's why I mentioned the cheap construction -...
Re: Naomi2 which stick/button solution are you considering? I've been trying to dig up some japanese-style arcade parts (i.e. clicky stick - I...
Re: Which Device is best I sometimes used an old Magnavox from the Amiga 500 days (not on DC, though, that was years ago) as an experiment, and...
I read up on his columns whenever I can; I agree that he writes well, with conscientious opinions and suffieciently clear arguments to back them...
Re: Naomi2 Dedicated straight-to VGA output and hassle/mod-free RCA stereo connections sound like a dream to set up, I'm looking forward to it....
Naomi2 My biggest concern about buying a Naomi2 as of now is the required output specifications - Model 3 required a 24-kHz (mid-res) monitor,...
Re: Which Device is best The game itself looks great (and its best) when played through a VGA box, but there's an issue regarding...
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