Maybe you should add a note which points out that you have to tap and hold the direction on those moves, just so people who aren't too familiar...
Oops you're right about ''tap-and-hold [3] inputs while you press [P]'' and "'(i.e. tap and hold [4] while you press [K][P])" i just tested them,...
so while playing VF3tb i noticed there are some problems with Jeffry's VF3tb command list in the site. here's a list of those problems so...
It's a cool compilation video
[MEDIA]
Yeah sometimes it's better to keep your old systems around but even then not having the games on the newest platform and PC is a huge problem, it...
Cool but the series still is hard to get into thanks to SEGA not making the games easily obtainable on current systems.
Segata Sanshiro
I want VF4 mechanics AND simpler inputs, i didn't say VF4 had simpler inputs, although inputs for some moves are simpler in VF4 compared to VF3...
Why not? Simpler inputs are always a good thing. For a new VF i would like to see VF4 mechanics, simpler inputs, and FS jumps.
Not really if we're at least talking about Namco, meanwhile Panzer Dragoon and Streets of Rage were given to some small Mr.Nobody companies.
I wouldn't trust anyone especially SEGA and that also goes for AM2. It doesn't matter who makes the thing if it's good it's good.
It's been like 10 years since VF5FS, AM2 is not the same studio it was 10 years ago even less the studio that made VF in the 90s or VF4 in the...
VF5FS Graphics look weird but Vanilla VF5 looks absolutely AMAZING! VF5FS doesn't look impressive because the devs screwed up the presentation....
I made a video showing all the menu wallpapers from VF4Evo PS2: [MEDIA]
I would say VF4Evo's Quest mode A.I. I wish i knew more about VF4FT's A.I, apparently VF4FT introduced an improved A.I system which would adjust...
Here: https://virtuafighter.com/threads/wallpapers.7454/
Nah it's not that hard it's just the normal tutorial, the one which teaches you the game's mechanics just imitate what you see in the example. I...
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