Depends on the tournament... VF arcade machines are kinda rare in the states. But, every tournament I've ever been too has used EX2 arcade...
There aren't 3 options... there are 8. Block, evade, jump, catch throw, sabaki, inashi, reversals, and throw escapes. Reversals and sabakis...
That's only true if it's already a lose/lose scenario... if you're playing against a really good Shun, then letting them get too many drinks also...
He didn't actually get 0 responses... they just all got wiped out by the VFDC server crash, and we didn't bother restoring them. Good to see you...
Are there any throws that sober, where exact recovery can reduce the amount of drinks sobered, as well as the damage? Just curious, like with...
Try playing Okami... that command actually exists.
Sigh;; That "normal VF" comment had nothing to do with being cheap. If anything, playing "normal" is purposely exploiting all the cheap shit...
Re: Not that i'm a pro or anything but............ Slide: I didn't mean ETEG is also better than before. I meant that by virtue of fuzzy...
Re: Not that i'm a pro or anything but............ Pleportamee: What we're trying to explain is that frame data isn't really all that...
Re: Not that i'm a pro or anything but............ When did the guy who bothered building his own frame testing device get so picky? You agree...
Re: Not that i'm a pro or anything but............ I don't know how Enterbrain would have the data if they didn't get it from AM2... it's not...
Hahaha... I missed that one. Especially hilarious since I spend every other friday trying to convince some SF and MvC2 players that VF is worth...
Re: Not that i'm a pro or anything but............ My original statement is still 100% correct... it takes longer to learn which moves are...
Are you sure? I'm sure I've seen standing PPP combos where the first hit was blocked, but later hits landed. (In fact, I think I was the...
Re: Not that i'm a pro or anything but............ It's a seperate issue... you can read the wrong frames, or screw up the timing in your trial...
Akai: Oops, that sounds really wrong... What I meant was either you (duck throw/block mid) OR you (are at neutral)... the "either" was referring...
It guarantees punishing the whiffed throw, huh?... well, duh, they're stuck in a throw whiff animation, I have more than enough time to hit check...
Re: Not that i'm a pro or anything but............ You can prefer trial and error... but the simple fact of the matter is that, at best, you will...
I understand what you're saying. It's just that your option select seems designed to guard against delay throw, and delay throw only. I could...
Re: Not that i'm a pro or anything but............ Or they could be correctly realizing that hitting someone on the ground isn't always the...
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