This is not actually a bug but if you've ever wondered why moves after Jeans 66P won't cause a CH on Jacky (and probably DS Vane too) if you're...
My current guess is that the rising speed bug is connected to the (rather stupid) way VF handles rising from downed position. As in, there's a...
Seems the same. I did not test special cases like teching a spinning knockdown in the "wrong" direction or juggles from side / back.
Sounded a bit fishy (and too good for me) so I recorded this on myself. You can attack through the low throw. The situation is very similar to...
When the opponent is teching with a sidetech as that one recovers crouching. As far as I know it works from every position. Teching in place...
Oh, there's a character lock? Hurrrp (blazejeanjeffazejeanjeff...). EDIT: No, sorry, no Jean. Hotdogs for everyone.
For B,C D & F: Look at the total frames of a move. From +-0 you could punish a 36f totalframe move with a 14f move (you can't evade at +-0 but...
Double evades on some strings allow for this. I know Wolf can land his burning driver this way. Taka is probably better off with a combo though,...
actually the properties have been changed, you could use Akira and Goh shoulders to avoid 2P's from the other stance in vanilla. that's not...
Don't worry about it. I just popped in for a minute while waiting for finns to get on. I just felt the need to ask where you are since I joined a...
I haven't even played a match in this yet but here's my suggestion (which someone already said). Since it's 3vs3 why not have every one play vs...
Oh, what the heck, I'll give it a roll. Do I need to sign up to this individually or do you have what you need from the team circuit registration?...
about that shoulder it's probably the same as Gohs. Goes under highs and 'highish' mids from 7th frame onwards. Try it vs Shun K+G for example.
It's side slide, not slide slide. It's Jackys spin around stance. For example 2P+K~2P+K+G.
d'oh, sorry. Don't know why at some point I've twisted this in my mind thinking it's just about aerial hits. Probably because of the testing of...
The thing was that you can't go past 6 aerial hits with a meaty launch. When I noted that it doesn't affect 2 hit launches I hadn't taken into...
Those 2 don't actually pass the 6 hit limit since it's about aerial hits. First one has 4 aerial hits (not counting the 2 extra ones from...
I am Spartacus.
I'll check Lau 9K+G finisher and Sarah 4P+K when I'll have time. Both are akin to Jean 9K+G. I their first hit works as 6th hit but the seventh...
Oh, damn. Forgot P,K~4. I'll try it out now. EDIT: Added P,K~4. And yes, that really is all the strings Goh has.
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