Hi VFDCers ! Since I like numbers and I was bored at work I came up with the idea of creating a chart showing different aspects that make a...
For Shun's Oushin I wouldn't say it's a linear stance, The K, aka it's main option since it leads to KPKK and is inunterruptable by low P in...
You meant 66KK ? 6KK doesn't work for me. Anyway 66KP is better ender imo, it does the around the same damage, is hard to techroll for Taka, and...
My advice would be to try to master the P(G) --> whatever It is something that is pretty important in this game, if you play other chars you will...
I found a chan that uploads BT 13 vids: http://www.youtube.com/user/0101trick1?feature=watch Enjoy :cool:
Thanks for the links Akai. There are some great Matches ! First and second links are the same, is it normal ?
66P+K may be Lau's most dangerous threat from te moves mentioned above near walls. Maybe Krye can provide some aditionnal info ?
4PP into Tachi'ai P+K is NOT interruptable by 3P. Since it's only one more frame of advantage than 4P (that gets interrupted) I guess Tachi'ai P+K...
OS 6P+K, KPP, works both stance on Wolf not Jeffry (close only) For easy no stance specific damage P,3KK works against them both for 3 point less...
Tachi'ai P+K+G, being high, it will always be interruptable by low P etc, where P+K wouldn't. The fact that the move itself deals 5Pts of damage...
Here is the "Pekora death combo": [media] The concept behind it is to begin a combo // to the wall AND near the wall corner so you can do:...
For 4PK on block you can jump back to escape RD K, RD2K and RD throw. :cool: I guess it should work for 9P+K K too. Maybe it even works on hit,...
Can you elaborate on this ? Against most chars like Brad or Vanessa with her intruder step, when you block it's usually the moment you can start...
66P near wall= half bar.
PP6P covers back not stomach doesn't it ?
Well don't take my word on it, I was just explaining my point. But that's what I would suggest. Escape to front until the Vanessa shows he is...
I was sure someone would make a comment about -5 not being a true nitaku, which I know, but after around 200+ match with Vanessa I have yet to see...
In fact I shouldn't have mentionned range, because 6P and 3P+K are both meant to be used at close range. But I didn't say neither of those should...
In DS, it's 50/50 (6P deals far less damage than 3P+K, but is faster has more range and is a mid, so it will be used a lot more especially at...
Kage off the wall 6P+K is +44 on hit not +4. I guess it had been corrected because the number seemed insane but it is indeed +44 on standing hit :eek:
Separate names with a comma.