I was told that A to B had no gameplay changes whatsoever, it was just a big overhaul to the way item collection works in the arcades, and stuff...
I believe the "Arcade Ace" tag just means that player isn't specific to a single arcade... they'll roam around and show up in multiple places. A...
I've found a surprising amount of success using 2K+G > 33P+G It's kind of a stupid move, and shouldn't work, but as long as people stand there...
Two things... I think it's not 5 in a row for all dan ranks... like for 1st and 2nd it's only 3 in a row or something... don't remember for sure....
Got a couple more questions about Aoi's moves that I'd like some help with. The first is I'm trying to learn to improve my hit-checking. I'm...
Gah... thought of posting for Aoi back when this started, but knew you'd do a better job, Sebo, so I just waited. And, good lord... more move...
Oops... akai's right. I misunderstood the frame data on the move lists when I posted before... helps to actually read the legend.
I believe the 11th and 12th frames are both hit frames for sarah's standing punch. And throws connect on the 12th frame.
Re: wtf do *you* want? I've only seen the "ready" timer run out once, so dunno if this happens every time, but... it gave me the "you have been...
My point before was relevant because you punish both standing and crouching opponents, depending on what move they used. It's just worth noting...
How common is it? On days when they do maintenance, I've seen that message pop up constantly. But, the majority of the time I play, it never...
I'm with DubC on this one too. Japanese players always, always give gray boxes, and I'm certainly not asserting the matches are completely lag...
Someone exactly the same rank as you gives huge amount of xp. While, people 1 or 2 ranks above/below you will give very slight amounts of xp....
Stop helping him;; Our matches are already one sided enough as it is, lol.
Throws can be escaped, but when frame advantage guarantees a move will hit, it really is guaranteed damage. Also, many of those slow moves are...
33P+K can do more, but the move takes more to learn than 66K. Depending on whether your opponent was standing or crouching when it hits (counter...
Re: How do I know when a down attack is guaranteed Manji's right. Also... a heavy down is 20 damage. It's hard to come up with a combo that...
Started with US release of the original VF4, however many years ago that was... 7? or something. Though, Goh was my backup character between...
Yeah... he said SSJS matches were lag-free, not that he's good. And, I agree... I've played many, many nearly lag-free matches with japanese and...
Re: How do I know when a down attack is guaranteed I don't think I'd ever use a down attack over a combo... even the worst combos tend to be...
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