yes precisely, however you are somewhat guaranteed a mid/throw guessing game...
[P]+[G] against wall, then [4][K]+[G][P]+[G] If you just try it in free training mode, on standard settings, it works. But set the CPU to guard...
[ QUOTE ] EmX said: [ QUOTE ] Izha said: Wolf: [P]+[G] follow ups: [4][K]+[G][P]+[G] -102 Ouch. [4][P], [6][3][2][1][4][P][P] -87 Use this if...
you vs ohsu brad vs brad O, M, F, G
tribute by tenacious d owns any music video. "And then we played the first thing that came to our heads, and it just so happened to be, the best...
a combo for shun: [2_][3][P] (counter hit), [2][P], [1][P][K]
I play real unreal tournament. And original tac-ops > any other mod, ever. (I guess fragops is a little remake of tac ops)
Re: am.sega media thread wtf... that guy didn't play like ohsu at all imo..
Re: am.sega media thread I'm sorry, but watching ohsu play makes me tingle. his [P],[K] (cancel) [1][6]+[P][G] just made me shudder.
[ QUOTE ] Vith_Dos said: [6][4]+[P]+[G] is a [4] throw that can do awesome damage in the right situations. You should just check and what throws...
i agree, sega of america = bastards.
Don't ask why, but for some reason I was reading my vf4 original manual today. And after it gives the little blurb about the character, it gives...
all a hit throw setup is, is a move that gives you a major frame advantage, which will likely force your opponent to block, which will allow you...
well.. reading me is about all he's good at [img]. he's really not good at finding big damage combos, and doesn't care to learn them. Nor does...
Well.. thanks for answering my question. But, my opponent isn't that great. And he doesn't throw enough to begin with, so every time he does...
I actually have a question. Throw escapes are easily the worst part of my game, and I'm usually only good at stopping them if my opponent is...
/highfive shaolin.
i agree with mysterio. i've pretty much mastered dlc, but dblplm still doesn't always come naturally.
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