Story Mode Side Topic from VF5FS Console Features

Discussion in 'Console' started by Feck, Dec 28, 2011.

  1. jinxhand

    jinxhand Well-Known Member

    Lol, no sweat. I think I should've asked something like "Did you know Pai is Lau's daughter?" perhaps.

    Me personally, I don't care too much for the story awhole lot, but if one were provided, I would check it out at least...
     
  2. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    Not only are they related but Lau trained Pai in how to fight. You actually do see some similarities in their movesets too. Much like the Jacky and Sarah brother sister pair both have some similar moves too.
     
  3. Lygophilia

    Lygophilia Well-Known Member

    There is nothing with that mindset, and I'm a bit similar. It's mainly the gameplay and what the character offers in movesets, which I believe what counts.
     
  4. Seidon

    Seidon The God of Battle walks alongside me! Content Mgr El Blaze

    http://virtuafighter.com/forums/ubbthreads.php/topics/281941/1


    This thread back in 2009
     
  5. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    This topic does seem to come up every so many years and it's always the same. I think we just all have very strong views on this point which is why it keeps coming back up in new threads.
     
  6. masterpo

    masterpo VF Martial Artist Bronze Supporter

    PSN:
    lastmonk
    Re: Story Mode Side Topic from VF5FS Console Featu

    Although storyline/story mode is the thing we are pointing to right now, the real issue behind it is player expectations and fighting game standards.

    There are fighting game standards that all modern fighters have

    1) story mode/story line
    2) single player vs AI
    3) 2 player vs mode
    4) online mode
    5) fighter customization
    6) career mode (sports fighters) their version of story mode
    7) some kind of replay mode
    8) stats (keeping wins/loses etc)
    9) different fight styles
    10) training mode (dojo)
    11) a decent movelists apparatus
    12) support/enthusiasm from the game publisher & community

    Today you buy a fighting game, and to the extent that it has all of these and does a reasonable job with them, the player is
    happy. But when any of these items are missing, it becomes an
    issue, and the more that are missing the suckier the game is as far as the player is concern. VF does a good job with most of these, but a couple of its glaring failures are #1,#12,#4 for PS3 players. Naturally when there is talk of a new version VF5FS then we want the game producer to bring the game up to expectations or up to standards with all of the other fighting games out there.

    That's why there so much talk about doing a better job with storyline/story mode in VF, because the lack of story mode means that VF delivers less of a fighting game than all the other fighters deliver. Which at the end of the day will impact sales.

    I know the hardcore VF players out there might not be able to get their heads around this, but it is about feature sets, and if most of the high quality fighting games offer the same feature sets, and VF drops the ball on some of them, the perception by some will be that VF is not as good.

    And for all you hard core cats out there, why stop with throwing out the storyline/story mode.

    Why not throw out all of the arenas? You only need one to fight in. Lets just have one arena perhaps a plain boxing ring. White mat and red ropes. Who needs all of those nice graphics Sega puts into arenas? All that matters is the fighting and movelists and game balance right?

    Why not get rid of all the player customization?
    Just give player on the left white boxing trunks and player on
    the right black boxing trunks and be done with it. What the fighter looks like has nothing to do with fight mechanics or game balance, why bother fighter looks?

    Why even allow you to customize your fighters ring name?
    Player 1 and Player 2 should be good enough for the hard core players. Ring names have nothing to do with fight mechanics, movelists, or game balance.

    So to be fair, variety in arenas, character customizations,customizable ring names are all unnecessary just like storyline/story mode, they have no impact or the fight engine or game balance so why bother to put them in the game [​IMG]

    Not everybody likes every feature but
    there is at least somebody that likes all features and those somebodys

    can account for a significant amount of sales. Sega should at least make sure that the game adheres to the defacto fighting game standards out there

    Did anybody check out that awesome story mode that was added to
    EA's boxing game Champion? First time for a boxing game right?
    if any fighting seems like it doesn't need at storyline that would be boxing right? But yet for some reason EA spent a lot of money on producing a story mode and integrating it with the fighters career mode.
     
  7. jinxhand

    jinxhand Well-Known Member

    Re: Story Mode Side Topic from VF5FS Console Featu

    Just have something for everyone in that game. That's all I'm saying.

    Not everyone's gonna be hype about a story mode. There's people who could care less about a training mode, they just wanna go in and learn through experience (or mash out). Some people just wanna play as a ninja. Some wanna turn that ninja character into a pirate via customization. Sega can very well make these things happen.

    Sega really needs to provide to all "types" of consumers. Again, this story mode won't become the savior to solving their sales problem, but it's a start at the very least.
     
  8. Tiripsem

    Tiripsem Well-Known Member

    Re: Story Mode Side Topic from VF5FS Console Featu

    Going on a random tangent, I asked a troll who posted on VF5FS's Trailer on youtube why he commented on it if he hates it and he replied with this,

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">because when you wound something you want to chase it in the woods and make sure it dies. DIE VIRTUA FIGHTER SO ANOTHER SERIES CAN JAC YOUR GOOD CHARACTERS AND MAKE SOMETHING OUT OF THEM..MAYBE GET A FREAKN STORYLINE GOING...OR JSU PUT U IN A RING & BLOC THE SHT OUT OF YOU</div></div>

    Evidently this person probably isn't sane but even the crazies want a story O.O
     
  9. Seidon

    Seidon The God of Battle walks alongside me! Content Mgr El Blaze

    Re: Story Mode Side Topic from VF5FS Console Featu

    When uploaded the april fool trailer for FS I got all sorts of messages on it and to me saying that VF looks a million times better now.

    Didn't know what to make of it.
     
  10. Feck

    Feck Well-Known Member Content Manager Akira

    Re: Story Mode Side Topic from VF5FS Console Featu

    This is basically what I was getting at though you (and others) managed to get it across a lot better than me, I feel if they wasted too much money and resources on some kind of story mode then it'd only hurt our chances at getting further versions of VF.

    Dem Hadoukens and all that shiz innit.

    /me does aerial rave SPoD combo
     
  11. masterpo

    masterpo VF Martial Artist Bronze Supporter

    PSN:
    lastmonk
    Re: Story Mode Side Topic from VF5FS Console Featu



    Feck, my good man, its not that I think your missing the point, I think you're not taking the point to its full logical conclusion.
    Check this out...

    DOA has one or two full length movies (ahem story mode)

    Tekken has several full length movies including cg movies
    (ahem story mode)

    street fighter has several full length movies
    (ahem... more story mode)

    Mortal Kombat has several full length movies (Ahem story mode)

    Think about it.. Look at that list! DOA, Tekken, Street Fighter, Mortal Kombat they all have full length movies , CG movies, in addition some have anime versions. And they all sell better and have bigger audiences than Virtua Fighter [​IMG]

    A story mode would not be a waste of resources that would ruin our chances of getting another VF, to the contrary a story mode and perhaps a full length movie to convey that story mode would probably guarantee the chances of us getting another VF.

    I'm not mad at all the fight gamers out there that just want to
    get in the arena and fight (of course that's the core of the game) But a large part of most video gaming these days is
    immersion [/size] allowing the gamer to get fully into all aspects of the game and the community. Immersed [​IMG] [/size] allowing them to escape
    momentarily reality and put themselves in the match in the heat of the moment, and the more affinity the gamer has with the character, the arena, the opponent's character, the music, the sound affects, the graphics, and yes the STORY
    the more fun the game is. Its just that simple.

    Granted, not everybody can achieve the same level of immersion, some players are to mature to let themselves go, others are to afraid to let themselves go, but a lot of us get completely into the moment. Story mode, story lines are all part of the mythos that makes up the game!

    Street Fighter, DOA, Tekken, Mortal Kombat, etc all have full length movies, which amount to nothing more than one big story mode for the games. The UFC games have unleashed series on the tele regularly, which again serves as one big story mode for those games. EA thought story mode was so important that they hired a movie producer to help with Fight Night Champion. And that story mode had a massive impact on sales [​IMG]

    Having a story mode for a fighting game might not be sufficient
    to create sales, but it does seem necessary. And its not clear if the movie follows the successful game sales, or the successful game sales follow the movie/story mode. But its
    should be clear that a reasonably developed story mode and successful game sales are at leat related. And just because a player can get into the story mode, does not make them less of a player than those who do not get into the story mode.

    As silly as it seems, the under developed and missing aspects of Virtua Fighter's story mode makes it appear incomplete to many fight game fans. And the Virtua Fighter sales suffer for that appearance of incompleteness. I wish it were not the case, but it is the case, I've just talked to too many would be
    VF players who have confirmed it [​IMG]
     
  12. Dragonps

    Dragonps Well-Known Member

    PSN:
    ENGDragon83
    XBL:
    ENGDragon83
    Re: Story Mode Side Topic from VF5FS Console Featu

    The thing to do I think is breaking down the barriers of VF and Japanese games in general. American games normally feature generic six foot tall bald men with bulging muscles who can carry huge guns.

    Japanese games have always been a little different eccentric OTT, adding this mode or that mode won't improve VF sales outside of Japan. However breaking down the barrier of "VF is weird and there's no explosions or easy moves" is the crucial aspect I believe in increasing sales.

    Matter of fact a lot of barriers need to be broken in terms of Japanese games in general.
     
  13. Feck

    Feck Well-Known Member Content Manager Akira

    Re: Story Mode Side Topic from VF5FS Console Featu

    @masterpo

    ...But every single one of those games you mentioned already has a large fan base, MK, Tekken, Fight Night etc. Those games do not have large sales figures simply because they have the features you listed, it's because their brands have been developed over a large period of time.

    Take MK for instance it started out just like any other fighter, the graphics and gore were probably the only reason there was so much hype around it upon release, the gameplay was nothing special (and still isn't imo). Over the years though the games have always retained their quality in the eyes of MK's fans, then you have all the stuff they've done over the years to help build the MK brand. Things like the live action movies, collectible card games, live tours, animated series, comic books, action figures and probably much more. So it's easy to see why MK is still big but VF doesn't have the same luxury and has practically faded into obscurity, like I said in an earlier post.

    I'm not saying that doing those things for VF is completely pointless but adding stuff like MK 9's story mode to FS seems like a massive waste of time to me. If Sega had built up VF over the years in the same way MK's been built up, we'd probably be in an entirely different situation right now.

    If they were to add a story mode to FS and took steps to keep VF in the public eye over the next few iterations we might start to see an increase in the fan base and the games sales but right now, adding it to an update for a five year old game that hardly anyone cared about in the first place? I imagine it will do nothing except but please the few fans of the game that would like to see features like that.
     
  14. masterpo

    masterpo VF Martial Artist Bronze Supporter

    PSN:
    lastmonk
    Re: Story Mode Side Topic from VF5FS Console Featu

    Feck, you right in very many respects, especially if you look at the game from our perspective. (our) being the players that have played VF since VF1 or since it first hit whatever console you were playing at the time. So I agree, a story mode now for that crowd will be too little too late.

    Scouts honor, I introduced a 23 year old girl to VF over the holidays. For her it was her first fighting game. For her VF is no different than MK was to its first fighting fans. She doesn't know about the history of the other fighting games or VF. She didn't know anything about the fighting game communities. So for her Sega has a chance to start over. To me and you VF is a 5+ year old game who's publisher has made a lot of poor marketing decisions. To her its a slick new game, in fact a slick new type of a game, her first fighting game! she seems a natural to!

    So a story mode, a live action movie etc, while not doing anything special for the veterans of the game, it would be a big deal for the next generation of fight gamers. I know this is true cause I can see my original excitment in this girls eyes when she pulled off her first DM. Its actually never too late, VF can be reinvigorated at any time because there's always some 13, 14, 16 year old getting their first Xbox 360 or PS3 etc. and loading VF for the very first time. And as far as they are concerned the history of the game starts with them.

    Fighting games are evolving, in my opinion fighting games are still in their infancy. The best is yet to come. There is no reason why VF can't evolve too. No reason why Sega can't pump new life into the story line or add a new story mode, especially considering there is some young 14 year old that is going to load VF for the first time summer of 2012. For somebody the download of VF5FS will be their first video game, and first fighting game for that matter.

    Here is were Sega has a chance to atone for wrongs done in years gone by [​IMG]
     
  15. Dennis0201

    Dennis0201 Well-Known Member

    Re: Story Mode Side Topic from VF5FS Console Featu

    The funny thing was SEGA did waste time on making that fake video, and what's the purpose? To make fun of their fans out side of Japan?
     
  16. Dennis0201

    Dennis0201 Well-Known Member

    Re: Story Mode Side Topic from VF5FS Console Featu

    Basically, VF is not targeted at female players, no matter how old they are. SEGA can do tons of stuffs in order to promote VF, and making a pretty story mode might be one part of it, but tiny effect.

    VF is a good game, but it doesn't mean that everyone must love and play it. How to package and expend the marketing is always one tough lesson for SEGA, look at what they did for SS and DC....
     
  17. masterpo

    masterpo VF Martial Artist Bronze Supporter

    PSN:
    lastmonk
    Re: Story Mode Side Topic from VF5FS Console Featu




    W.T.F? you are kidding right..... [​IMG]

    So what should I tell

    Sugi _Pai
    Sho-no_mercy
    Nurse-bates
    the-brat
    QueenB
    25-to-lif
    die-slow
    Little-M

    for that matter what should we tell Michelle Rodriguez [​IMG]

    With the exception of Michelle Rodriguez who is on record saying that she
    plays VF, the rest of these are screen names of females that I play, have played, or have seen play.

    So that would be ironic Sega doesn't target females but females like and do play the game. Sega does target males, but they haven't managed to get a critical mass yet [​IMG]

    So Dennis0201, perhaps you know, I don't. Are you saying if you go to the arcades in Japan that you will not find any females playing VF on a regular basis? or are you saying there may be a few playing but the number is so small Sega could careless whether they put tokens into the machines or not.

    So the sex appeal (ahem.... cough urgh....) that the male characters have in VF is targeted toward male players ROFLMBBAO oooookayeeeeeee. Not that
    I notice any sex appeal [​IMG] but I do play with female players and they do talk [​IMG]

    "Basically, VF is not targeted at female players, no matter how old they are"

    Dennis0201 if that's true and Sega doesn't target female players, then their marketing and advertising plans are even more misconstructed than I thought they were [​IMG]
     
  18. Dennis0201

    Dennis0201 Well-Known Member

    Re: Story Mode Side Topic from VF5FS Console Featu

    Of course, VF is not targeted at female players, no matter how old or how ugly they are. It's a fact, and it's no necessary to argue with it. [​IMG] Well, I never pay attention to the screen names and I just point out most people who like VF are male with one dick, correct me if you want. [​IMG]

    From my personal experience, I did see some girls play fighting games at the arcade, but it's very rare. It doesn't mean girls can't play well, but they belong to minority.

    You should introduce more fighting games to your female friend, and see what's the difference in her eyes. Or maybe all she wants is to watch Justin Bieber's music video instead of doing a DM.
     
  19. GodEater

    GodEater Well-Known Member

    Re: Story Mode Side Topic from VF5FS Console Featu

    just because females might play VF doesn't mean that Sega targeted them as a demographic.

    honestly, that sentence wasn't difficult to decipher but I guess you got to post a few more paragraphs by being ... you.
     
  20. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    Re: Story Mode Side Topic from VF5FS Console Featu

    The target demographic is definitely males (you can say that with most games); however, I do think Sega has or is attempting to bring more players independent of their gender. You look at all the different customizable items and some of those items are definitely catered toward females.
     

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